We made the characterization of 3D characters that could be introduced to Unreal Engine projects to replace the conventional mannequin by a more corporate image of the training center UT-HUB, specialized in Unreal training in different industries and certified by Epic Games. Several concept arts were made in order to collect various ideas and decide the style that these characters should have before being sent to the 3D modeler and, finally, to animate them.
These characters were designed in both male and female versions, in 3 different skins to visually adapt to the environment (white, gray and black).
Finally, the model was chosen with a stylized style, worked on in 3D and animated.
Through the concept, instructions and references received, the character was modeled adapting it to the proportions of the Unreal Engine Mannequin and in its highest quality. Once we were satisfied with the final result, the retopology was made with a polygonal modeling according to the needs of the center. Finally, it was textured with 3 different shades to be able to vary the model according to the functions or tastes.
You can explore these 3D character models in their entirety below, enjoy them thanks to Skechfab's integration with Unreal EngineOn the left, you will find the Female Agent and, on the right, the Male Agent. These characters have become the virtual mascot of the training center.